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RB
Rob Bredow
ILM
SVP, Executive Creative Director and Head of ILM
Nick Cannon
Visual Effects Society Technology Committee
VFX Reference Platform
Aliza Carpio
Autodesk
Director Tech Evangelist
Pablo Delgado
Enscape
GD
Gregory Denton
Microsoft
Product Manager
Eric Desruisseaux
Autodesk
Technical Lead
Benjamin Dines
Sony Pictures Imageworks
Technical Business Relationship Manager
Eric Enderton
NVIDIA
Dir. Film Rendering Tech.
MF
Mike Ford
Sony Pictures Imageworks
CTO
AF
Alexander Forsythe
Academy of Motion Picture Arts and Sciences
Director, Imaging Technology
Darin Grant
Animal Logic
CTO
Larrty Gritz
Sony Pictures Imageworks
Software Architect
NG
Nicolas Guiard
Isotropix
Head of R&D
OG
Orn Gunnarsson
Autodesk
Software Manager
Nigel Hadley
Foundry
Product Manager Nuke
Adrien Herubel
Autodesk
Sr Manager, Principal Engineer
PH
Peter Hillman
Wētā Digital
Principal Software Engineer
EH
Emma Holthouser
Lucasfilm
Rendering Engineer Intern
MJ
Mark Jackels
DreamWorks
Senior Director Production Software
CJ
Chas Jarrett
DNEG
Creative Director
PJ
Pierre Jasmin
RE:Vision Effects, Inc.
president
KJ
Keith Jeffery
DreamWorks Animation
Software Engineer
Lutz Kettner
NVIDIA Corporation
Director, Advanced Rendering and Materials
Chris Kulla
Epic Games
Principal Rendering Engineer
Bernard Kwok
Khronos
JL
Jeff Lait
SIdeFX
Mathematician
Cottalango Leon
Sony Pictures Imageworks
Software Architect
Thomas Mansencal
Wētā FX
Technology Supervisor
Steve May
Pixar
CTO
Mathieu Mazerolle
Foundry
Director of Product, New Technology
DM
Dan McCann
DreamWorks Animation
RM
Rory McGregor
ftrack
John Mertic
Open Mainframe Project
Executive Director
JM
Joshua Minor
Pixar Animation Studios
Sr Lead Software Engineer
David Morin
Academy Software Foundation
Executive Director
KM
Ken Museth
NVIDIA
Senir Director
Royal O'Brien
Hadean
Global Chief Technology Officer
GO
Gary Oberbrunner
Dark Star Systems, Inc.
CEO and Founder
Emily Olin
Automotive Grade Linux
Director of Marketing Communications
Randy Packer
DreamWorks
Sr. Manager, Production Software
JP
Jean-Francois Panisset
Self
Consulting Engineeer
Carol Payne
Netflix
Imaging Technologist
Andrew Pearce
DreamWorks Animation
VP, Global Technology
Cary Phillips
Industrial Light & Magic
R&D Supervisor
NP
Nick Porcino
Pixar Animation Studios
ER
Eric Reinecke
Netflix
Sr. Software Engineer, Video Engineering
Sam Richards
Disney
VFX Manager
Rachel Rose
Industrial Light & Magic
R&D Supervisor
Karen Ruggles
DeSales University
Associate Professor
AS
Alex Santo
Ahead
Creative Software Engineer
BS
Brian Savery
AMD
Engineer
MS
Moeen Sayed
Nine Between
VFX Artist
Alexander Schwank
Apple
Graphics Engineer
MS
Matt Sivertson
Autodesk
SS
Stephan Steinbach
Pixar Animation Studios
Senior software engineer
Jonathan Stone
Lucasfilm
Lead Rendering Engineer
Erik Strauss
Epic Games
Technology Executive
Diego Tavares
Sony Pictures Imageworks
Software Engineer
KT
Kimball Thurston
Weta FX
Doug Walker
Autodesk
Tech Lead
Scott Wilson
Scanline VFX
Workflow Engineer